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| Villages, Towns & Cities | |
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Rogue Moderator
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| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:35 pm | |
| | Found in the centre of the Volcane Belt, Nabiscan is where the largest population of green goblins are found. However, the majority of goblins live scattered across the Volcane Belt on individual farms or near mines, their town home only to smiths, children, matriarchs tending to youngsters, and the ruling hobgoblin. The town is simple, buildings generally short and wide, made from natural stone, clay and metal sheeting. Wide dirt roads run through Nabiscan, causing the town to sprawl outwards. For goblins, Nabiscan is a passable place to live, with low crime rates, and regular access to food and menial supplies through regular trade with other settlements. |
Last edited by Rogue on Thu May 22, 2014 9:14 am; edited 7 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:35 pm | |
| Sand City | PENDING |
Last edited by Rogue on Wed May 21, 2014 8:47 pm; edited 1 time in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:36 pm | |
| Bolarf | A tiny village found on the west coast of Dragons’ Cove, perhaps the view of the Fleetus Isles is one of the reasons this settlement is still inhabited. Not much else appeals about this place however, with the village almost constantly under siege by bandits, rogue traders from Kaionar or, more recently, attacks from Maledicus Eice. Occasionally, exotic goods make it through to the little port, where they are then transported round the coast to Jiluria, although this has dwindled over the years. Those who live permanently in Bolarf make their coin through fishing and diving for rare corals, which are sold as trinkets and fascinations to collectors. This rarely brings in wealth of any measure however, and the village is very poor; corruption is nonexistent due to the uselessness of such a task for no recompense. |
Last edited by Rogue on Thu May 22, 2014 9:10 am; edited 3 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:36 pm | |
| Caspan | Caspan is a village unfortunately caught between the warring Defenders of Dragons' Cove and Surahnian Rebels, on the edge of Maledicus Eice's eastern range, and frequently influenced by Kaionar. Simply put, Caspan is an unfortunate place to live in these times, despite easy access to the fertile Everplains. Fortunately, it is small enough to be currently fairly ignored by the Surahnian Rebels, although in the future it may become a sticking point between this faction and the Defenders of Dragons' Cove. Found in almost the centre of the isle, access is fairly open to every direction when factions are disregarded; past years have seen ebbs and swells in the number of travellers using Caspan as a rest point between the beginning and end of a long journey across Dragons’ Cove. |
Last edited by Rogue on Thu May 22, 2014 9:10 am; edited 3 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:37 pm | |
| Golam | Found in the northern rainforest, not far from Nusfar, Golam is a friendly and open town that is a little bit more affordable than the larger city to the north. However, the downside to this is that the town is a little bit rough around the edges, and unfortunate fates have been known to come to unwary wanderers at night. Built into the rainforest itself, at many points the town rises from the ground into the rainforest trees itself, with buildings connected by treetop walkways that can give magnificent views where they rise above the canopy. Some sections of the town are reminiscent of Yarrowitz, with buildings artfully incorporated into the trees- without the splendour of white marble, of course. The climate is hot and sticky most of the time, although can become drier and less humid when north-eastern winds blow. |
Last edited by Rogue on Wed May 21, 2014 8:49 pm; edited 2 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:37 pm | |
| Ironshas | Certainly somewhere advised against without prior knowledge, is Ironshas. While Kaionar holds the crown for corruption and underhand deeds, Ironshas surely is the most vicious place to live on Dragons’ Cove. Found on the far eastern shore of the Nusfarian Desert, normal laws are barely acknowledged; the sword is the ruler of this town, and murder is a common tool in climbing the social ladder, or ‘earning’ dues. Elites' presence is low due to the town’s isolated location, although if Elites in other cities hear wind of Ironshas residents in the vicinity, frequently increased alertness is raised. Tribal Battle Bloods are openly worshiped as deities, and those that speak against devout followers in the town never meet pleasant fates. By many, Ironshas is seen as inhabited only by the insane, and visitors to the town are few and far between. |
Last edited by Rogue on Thu May 22, 2014 9:06 am; edited 3 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:37 pm | |
| Turich | This isolated mountain hamlet is fairly well known throughout Dragons’ Cove… as the butt of jokes. Generally keeping themselves to themselves, apart from a few even more isolated tribes that live on the ice plains, Turichians have a unique culture, deities and festivals. However, some of their traditions are seen as old-fashioned or ridiculous; the annual log-throwing competition is heralded as perhaps the most stupid custom throughout the majority of the isle, and the most prestigious within the hamlet itself. Despite the low opinion held of Turich, the settlement is a pleasant place to live, if the cold can be borne. Festivals and celebrations are frequent, and the community is very tightly knit, with everybody knowing everybody else’s business. |
Last edited by Rogue on Wed May 21, 2014 8:49 pm; edited 2 times in total | |
| | | Rogue Moderator
Things that I am : - Alarmingly Excellent
- Chatbox Spammer
- Underling of Eldar
Loveliness : 69 Join date : 2008-06-13 Age : 31 Location : Scrolling through Twitter
| Subject: Re: Villages, Towns & Cities Wed May 21, 2014 6:37 pm | |
| Xanile | Xanile is perhaps one of the most unpleasant places to live in Dragons’ Cove. Little more than a shanty town, constructed of multiple small settlements that have been subsumed into one over the years, Xanile has little wealth and little worth, a scar on the land. Crime is rife and unchecked by thieving or undercover guilds; as such, nothing comes of the city except greater poverty, with every family out for themselves. Being so remote, at the furthest north-west corner of the isle, the city only grows due to those in the area having nowhere better to go. Of all settlements, Xanile is the one nighies are most regularly seen in, a stronghold of this race not far away. |
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